Re: squirrely drawing with gp:draw-polygon on Mac OS X
On Apr 22, 2010, at 1:58 PM, Denis Pousseur wrote:
> Don't you think this is due to the fact that there is no anti-aliasing in
> the draw functions of the CAPI ?
There is anti-aliasing in draw-polygon on the mac, so, no I don't think that's what's going on here. (I think it's implemented using the underlying platform's polygon drawing primitives - on the mac, things like CGContextBeginPath, CGContextMoveToPoint, CGContextAddLineToPoint, CGContextClosePath, CGContextStrokePath, CGContextFillPath, and/or CGContextDrawPath, all of which take floats btw)
The drawing with gp:draw-polygon *is* antialised, it's just lumpy - i.e., it's smooth, not pixel-jaggy-aliased, it's just that the smooth drawing has smooth lumps and smooth divots in it - it just isn't a circle.
warmest regards,
Ralph
Raffael Cavallaro
raffaelcavallaro@me.com