Running out of graphics memory
I have a pinboard with a few thousand pinboard-objects on it. In order to start with a blank pinboard, I set the layout-description to nil and then populate it with new objects. After doing this a few times, the objects no longer appear and I see a blank pinboard. I know the objects are there because I can get information about them via my input-model. It seems like I'm running out of graphics memory. Is this the correct diagnosis and is there a way to avoid this situation? This is with LW 5.1 and XP. Thanks for any help. Mitch