Opengl fonts on the Mac
Hi, I'm porting an opengl based application from the PC to the mac. To render text in the PC implementation I used win32::wgl-use-font which is defined in the win32.lisp file (in the opengl examples). Before I spend a lot of time reading OSX documentation, I'm wondering if someone has already solved this problem. I'm basically looking for the analogous OSX function which opens a font for use on an opengl-pane. thanks ed