ODE/SDL/OpenRM FLI bindings
I've gone and made Lispworks FLI bindings to SDL, ODE (physics engine) and OpenRM (OpenGL scene graph manager). As I don't have the professional version of Lispworks I have no idea just how large the resultant executable will be when including well over a megabyte of FLI bindings. If someone has some time to spare, please download the archive from the location below and let me know (1) the executable size after a normal compile, and (2) the executable size after shaking the tree. http://www.balooga.com/sdl_lispworks_v0.0.0.0.0.1.tar.gz The archive includes a couple of examples as well as all the necessary DLL's for each of these packages. The description in each example explains how to run it. It's pretty straightforward I think. Thanks, -Luke