Color in OpenGL example?
Hi all, I've been playing with the openGL examples in LWL and LW Mac OS. I've got the icosahedron example working just fine on LWL, and I've had it working fine on one Mac. But on one PowerBook G4 when I run the example, the faces of the object are all greyscale. I know color works in the pane because when I choose the textured option the texture comes up in color. It's probably more likely a problem with the machine, since the example _does_ work on the other machines. Has anyone else seen this kind of behavior, or have any explanation for it? ===================== Joshua Taylor tayloj@rpi.edu