opengl vector freeing
I am fooling around with the opengl libraries.[+] A comment in vectors.lisp makes me wonder whether I need to explicitly free opengl vectors or whether this happens automagically. Opengl::free-gl-vector is not exported from the package. Does anybody know the correct answer? pt [+] In the process, I am converting some of the tutorials at http://nehe.gamedev.net/ to LW. If anyone wants the code, just ask.